AI Insights · Timothy · April 2024
Top 5 Free to Play Games on iOS in Colombia - Q1 2024
Discover the performance of the top 5 free-to-play games on iOS in Colombia for Q1 2024, with insights on downloads, revenue, and active users.
In the first quarter of 2024, Colombia's iOS gaming market saw notable performances from the top 5 free-to-play games. Here’s a detailed look at their weekly downloads, revenue, and active users trends, as sourced from Sensor Tower.
Free Fire: 7th Anniversary from Garena International I Private Limited showed robust activity. Weekly downloads fluctuated, starting at 16K and peaking at 13.2K in the final week. Revenue peaked at approximately $12.7K in the first week of January and saw another significant rise to $10.3K by the end of March. Active users started at 170K, experiencing a slight decline mid-quarter but ending strong at 161K.
Call of Duty®: Mobile by Activision Publishing, Inc. had a dynamic quarter. Weekly revenue was highest at $52.4K in the first week and saw another spike to $27.2K in the last week of March. Downloads showed a mixed trend, starting at 11K and dipping to around 6.8K mid-quarter before rising to 8.7K. Active users remained relatively stable, beginning at 84.7K and ending at 83.7K.
Subway Surfers from Sybo Games ApS maintained consistent engagement. Weekly downloads started at 10.2K, dipped to around 6.4K, and climbed back to 8.6K by the end of the quarter. Revenue remained modest, peaking at $187 in the last week of February. Active users were strong, starting at 229K and maintaining around 222K towards the quarter’s end.
Parchisi STAR by Gameberry Labs experienced notable trends. Weekly downloads began at 13K, dipped to around 8.4K mid-quarter, and surged to 15.4K in the final week. Revenue showed a steady increase, reaching $7.1K in the last week of March. Active users fluctuated slightly but remained around 29K by the end of the quarter.
GTA: San Andreas – NETFLIX from Netflix, Inc. had a varied performance. Downloads started at 18.8K and gradually decreased to 5K. Revenue showed a slight upward trend, peaking at $150 in early March. Active users started at 52.6K, with minor fluctuations, ending at 46.9K.
For more detailed insights and data on these games, visit Sensor Tower.